《铁拳8》职业玩家 SuperBrine 近日走红,因为他使用 Alisa,在完全蒙着眼、戴睡眠眼罩的情况下打到了 God of Destruction 段位。
SuperBrine 一直在 Twitch 上以七场独立直播的形式记录这次挑战,从 2026 年 6 月开始。这一系列的最后一场直播于 10 月初播出,在格斗游戏社区中成为热门话题,因为他能在用睡眠眼罩遮住视线的情况下,从 Beginner 打到游戏顶级段位之一。
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无论怎么看,这都是一项令人印象深刻的成就,既证明了 SuperBrine 作为玩家的实力,也证明了《铁拳8》值得称赞的音效设计——但或许并不令人意外的是,他蒙眼从 Beginner 打到 God of Destruction 的过程,引发了关于游戏难度和 Alisa 这个角色是否容易上手的无休止争论。
他在推文中写道:“HERE WE ARE... First person ever to get From BEGINNER to GoD rank 100% Blindfolded on LIVE stream This took me alot of effort and time, but hell yea worth it.” 他接着说,自己从开始到结束的整个过程都保存在 Twitch 高光里,新的 YouTube 视频也即将发布。推文日期为 2026 年 10 月 4 日。
我有机会坐下来与 SuperBrine 讨论了他自己给自己设定的这项挑战,并了解这是否真实。他确认,自己不可能透过睡眠眼罩看到东西(这类眼罩通常由厚实材料制成,眼睛部位有密集软垫),并重申他整个挑战过程都在 Twitch 上直播,所有人都能看到,因此不可能作弊。
至于“为什么”要做这件事,SuperBrine 说,他想证明自己能做到一件不可能的事,并希望这项挑战能帮助提升他作为职业玩家的知名度。他还承认,尽管社交媒体上围绕他的努力出现了各种讨论,但这次尝试绝不是为了批评《铁拳8》这款游戏。
“My primary goal was simply to take on a challenge that most people will consider impossible and prove that I can do it,” 他说。“I want to clarify that I didn't do this to criticize the game or suggest that it's poorly designed in any way. It's actually the exact opposite. I genuinely love this game, and I thrive on pushing my own personal limits through these kinds of extreme challenges. I am deeply passionate about it, and since my long-term plan is to pursue competing as my professional career, these kinds of challenges will directly support my career.”
除了看不见之外,SuperBrine 透露,这项挑战最难的部分是他的眼睛因为长时间闭在睡眠眼罩下而开始发烫。再加上为完成任务投入大量精力带来的精神疲惫,他不得不频繁休息。
“The physical toll was actually surprising. …Mentally, it required extreme patience, without it, completing this run simply wouldn't be possible,” 他说。
即便是顶尖玩家,蒙眼打排位也会很困难,那么 SuperBrine 是如何做到的?他告诉我,他依靠的是自己作为格斗游戏玩家的基础能力、对不同段位玩家打法的敏锐判断,以及《铁拳8》有帮助的音效提示。
“It comes down to a massive amount of foundational experience. Playing on multiple smurf accounts over time gave me an exact read on the game knowledge players have at different ranks. Because of that, I knew precisely which strings and flowcharts would work and which wouldn't. Beyond that, precise hearing is crucial. You would be able to instantly differentiate specific sounds knowing whether a move resulted in a wall splat or not, if it was a hit or a block, and if you landed a counter hit versus a normal hit. Ultimately, it’s all about paying attention to the audio and knowing exactly the type of player you are facing,” 他解释道。
对于那些认为《铁拳8》太简单、任何人都可以戴上眼罩拿起手柄打上 God of Destruction 的人,SuperBrine 邀请他们亲自试试;但这并不简单,因为如果真那么简单,任何人都能做到。
“People are free to have their own opinions on it. There will always be positive and negative ones, and I respect that. But turning this into a criticism of Tekken 8 will not help the future of the game. You can't reach God of Destruction blindfolded just by picking a specific character and hoping for the best. It takes thousands of hours of game knowledge, knowing what kind of players you will face and what level of game knowledge they have, and relying entirely on audio cues. If it was just a flaw in the game or an easy character, someone else would have done it already,” 他说。
SuperBrine 选择给自己设定这项挑战;还有许多其他格斗游戏玩家,尽管存在实际残疾,仍然打到了顶级段位,甚至成为职业选手。例如,已故的伟大选手 BrolyLegs 是一位顶尖《街头霸王》玩家,他只用嘴操作控制器就能与最强选手抗衡。还有 BlindWarriorSven,一位因癌症在六岁时失明的《街头霸王6》盲人玩家,借助游戏出色的无障碍功能,他能够“听”出对手在屏幕上的位置,并在 Evo 的一场直播比赛中用 E. Honda 以 2-1 赢下一局。
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